Friday, May 26, 2017

Ep. 68: The Capture Moment

Capture the moment with Josh, Emily, Haju, and your fellow patrons this week as we explore demo discs, choice limitations, and the unique impact of audiovisuals. Listen in as Josh creates the frameworks for a video game and anime, Emily speaks in code to one particular patron, and both hosts describe one of the most beautiful gifts they've ever seen. On your way out, don't forget to drop in on our new Patrons of the VGM Jukebox Facebook group and the also-new VGM Podcast Fans group!

Click above to listen or subscribe.  Click below for the usual direct download.

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This episode was made possible by:
Game Track Title Composer(s)
Interactive CD Sampler
Pack Vol. 3
Menu Unknown
Darius Twin Rilair Norihiro Furukawa, Pochi
Breath of Fire 3 Casually (Overworld Theme 1) Akari Kaida, Yoshino Aoki
Brain Lord Natural Cavern Masanao Akahori
Einhänder Street Kenichiro Fukui
Sorcerian Village of Eternal Spring - Cave & Dungeon Hiroshi Kubota, Tokuhiko Uwabo, Yuzo Koshiro, Mieko Ishikawa

...and listeners like YOU.


  1. Hey guys, thanks for picking my submission! I found you guys through Pixel Tunes Radio, and thought the idea of a music podcast that is entirely submissions is a cool idea! I've been going to college lately and needed something to listen to.

    I had a ton of fun on this discs because they were usually the only way to play these games as my family didn't buy as many games back then. Some games like Tomba and Einhander would be a cheap way of playing them for me as the full versions have become pricey. That Crash Bandicoot demo from Sampler 3, I would keep playing to death, as I didn't get to buy the first game until much later.

    I think I know why there's that weird transition on the Sampler 3 track. Normally, the music on the discs would be sampled MIDI tracks, however as I was looking through the disc's contents, it turns out that this track is actually streaming audio embedded in the video track for the monitors in the menu. The videos loop at certain points and I guess they didn't want to break the loop so that it would load, so they added that at the last part.

    Thanks again!

    1. Like Emily, I had a demo disk that came with the first PC my family bought. I remember a lot of the demos wouldn't load, but some did. The one I had the most fun playing was Quake. I had played Doom a bit when I got a chance, but Quake took FPS to a whole new experience. I played the heck of that demo and I thought it was the entire game because it got really hard and there was an incredibly giant boss demon standing in a pool of lava at the end. To my surprise, I later found out it was just the first world out of 4 or 5.

      For the record, I would watch the school story anime starring Emily in Josh's imagined life.

      Lastly, I play Pokémon Go largely because of Josh talking about it on the podcast and talking about Trainer Tips. I downloaded it on day two of release, but played only very seldom until December. Now how I get to work and back home and where I walk the dog is very largely governed by this game. I am now only missing three Gen 1 Pokémon (Gengar, Porygon, and Dragonite), and five Gen 2 Pokémon (Unown, Porygon2, Houndoom, Kingdra, and Tyranitar) to complete my Regional Pokédex. Thank you Josh. Though admittedly, it has become an addiction.

    2. I haven't really played Quake much but a friend of mine is playing the new one that is coming out, Quake Champions. I was wondering if you've checked this one out and if it's anything like the original one that you played.

    3. Also, I think the demo disc Josh was thinking of was probably Interactive CD Sampler Volume 5 as that had Crash Bandicoot 2 and Intelligent Qube, the game with the cubes coming towards you (that demo ends after two stages,BTW.

      There's a walkthrough video of the disc on YouTube: https://www.youtube.com/watch?v=1B2mNps61Q8


    4. I haven't checked out the new Quake. I haven't played a PC game since Warcraft III which I bought in 2008 (six years after it's release). Having six kids has really changed my gaming life.

  2. The real way to be the best at Pokemon Go is to be aloof hipster about it. You have to act like you don't care, and it's all super casual, you just put it in your pocket and go for a walk and, "Oh, did I just hatch a 3km egg? Whatevs. I'll check it later." But you're really just like the person who doesn't return phone calls right away because you don't want to seem too needy, while secretly you are dying to call back, but with Pokemon Go you are secretly dying to see if you caught something amazing and to fastidiously check and manage your dex to see how much closer you are to catching 'em all when nobody's around to judge you.

  3. So yeah......what to do about roboposts?

    1. Yeeaahh... so we've been diligently marking them as spam in the hopes that some kind of Blogger algorithm will kick in, but about a month or so ago these spambots latched onto the fact that Josh and I were in Las Vegas last year and have been going nuts with casino links. Instead of petering out, it's ramped up a bit.

      We could hold comments for moderation before they go live, but we don't really want to do that. We could also look into blocking comments with hyperlinks (if that's possible).

      You guys have to pass a CAPTCHA test before publishing, right?

    2. I did not have to pass a CAPTCHA to publish this post.

    3. Thankfully, no, I have not had to use CAPTCHAs to post. I am so tired of identifing endless street signs and store fronts.

  4. Congrats Emily on getting a complete Mega Man NES collection! I love the Mega Man games, many of them are among my all time favorites. My only word of advice is do NOT listen to the internet, because they only like 2 AND NOTHING ELSE. They are all good games, some of what I consider the best NES games. Personally, 4 grew on me quite a bit and I actually think it surpasses 2 in a few aspects. Of course, the internet will tell you it's the worst one! I'll just say 4 is probably the most challenging one, but don't worry it's nowhere near as difficult as other NES classics like Ninja Gaiden, Contra, or Batman. Just play the games and form your own opinion of them. Of course if you need any pointers, I'm more than willing to help!

    Sorry about the Mega Man ramble but it's been a favorite series of mine for 20+ years. Speaking of Capcom, I am so glad someone recommended Breath of Fire III. I've never played the game, but it has some phenomenal jazzy tunes. Maybe it's not as consistently good as BoF1, but I think the high points are higher, and more numerous. I know Akari Kaida, the lead composer, had to really fight with her superiors to break tradition and add more jazz and fusion influences to the soundtrack. Any time a creative individual has to fight for their vision, something beautiful will usually come out of it. Plus, it's an RPG filled with golf jams, what's not to love?